Enum polkadot_node_subsystem::messages::NetworkBridgeMessage[][src]

pub enum NetworkBridgeMessage {
    ReportPeer(PeerIdUnifiedReputationChange),
    DisconnectPeer(PeerIdPeerSet),
    SendValidationMessage(Vec<PeerId, Global>, ValidationProtocol),
    SendCollationMessage(Vec<PeerId, Global>, CollationProtocol),
    SendValidationMessages(Vec<(Vec<PeerId, Global>, ValidationProtocol), Global>),
    SendCollationMessages(Vec<(Vec<PeerId, Global>, CollationProtocol), Global>),
    SendRequests(Vec<Requests, Global>, IfDisconnected),
    ConnectToValidators {
        validator_ids: Vec<Public, Global>,
        peer_set: PeerSet,
        failed: Sender<usize>,
    },
    ConnectToResolvedValidators {
        validator_addrs: Vec<HashSet<Multiaddr, RandomState>, Global>,
        peer_set: PeerSet,
    },
    NewGossipTopology {
        our_neighbors: HashSet<Public, RandomState>,
    },
}
Expand description

Messages received by the network bridge subsystem.

Variants

ReportPeer(PeerIdUnifiedReputationChange)

Report a peer for their actions.

Tuple Fields of ReportPeer

0: PeerId1: UnifiedReputationChange
DisconnectPeer(PeerIdPeerSet)

Disconnect a peer from the given peer-set without affecting their reputation.

Tuple Fields of DisconnectPeer

0: PeerId1: PeerSet
SendValidationMessage(Vec<PeerId, Global>, ValidationProtocol)

Send a message to one or more peers on the validation peer-set.

Tuple Fields of SendValidationMessage

0: Vec<PeerId, Global>1: ValidationProtocol
SendCollationMessage(Vec<PeerId, Global>, CollationProtocol)

Send a message to one or more peers on the collation peer-set.

Tuple Fields of SendCollationMessage

0: Vec<PeerId, Global>1: CollationProtocol
SendValidationMessages(Vec<(Vec<PeerId, Global>, ValidationProtocol), Global>)

Send a batch of validation messages.

NOTE: Messages will be processed in order (at least statement distribution relies on this).

Tuple Fields of SendValidationMessages

0: Vec<(Vec<PeerId, Global>, ValidationProtocol), Global>
SendCollationMessages(Vec<(Vec<PeerId, Global>, CollationProtocol), Global>)

Send a batch of collation messages.

NOTE: Messages will be processed in order.

Tuple Fields of SendCollationMessages

0: Vec<(Vec<PeerId, Global>, CollationProtocol), Global>
SendRequests(Vec<Requests, Global>, IfDisconnected)

Send requests via substrate request/response. Second parameter, tells what to do if we are not yet connected to the peer.

Tuple Fields of SendRequests

0: Vec<Requests, Global>1: IfDisconnected
ConnectToValidators

Connect to peers who represent the given validator_ids.

Also ask the network to stay connected to these peers at least until a new request is issued.

Because it overrides the previous request, it must be ensured that validator_ids include all peers the subsystems are interested in (per PeerSet).

A caller can learn about validator connections by listening to the PeerConnected events from the network bridge.

Fields of ConnectToValidators

validator_ids: Vec<Public, Global>

Ids of the validators to connect to.

peer_set: PeerSet

The underlying protocol to use for this request.

failed: Sender<usize>

Sends back the number of AuthorityDiscoveryIds which authority discovery has failed to resolve.

ConnectToResolvedValidators

Alternative to ConnectToValidators in case you already know the Multiaddrs you want to be connected to.

Fields of ConnectToResolvedValidators

validator_addrs: Vec<HashSet<Multiaddr, RandomState>, Global>

Each entry corresponds to the addresses of an already resolved validator.

peer_set: PeerSet

The peer set we want the connection on.

NewGossipTopology

Inform the distribution subsystems about the new gossip network topology formed.

Fields of NewGossipTopology

our_neighbors: HashSet<Public, RandomState>

Ids of our neighbors in the new gossip topology. We’re not necessarily connected to all of them, but we should.

Implementations

If the current variant contains the relay parent hash, return it.

Trait Implementations

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